Hunting Zone
After the server restart, the new Hunting Zone system has been activated — a system for dividing game locations into separate hunting areas.
Hunting Zone is a special system that defines and limits hunting territories. It divides large game locations into separate areas with clearly defined boundaries.
How does it work?
Imagine a large location with many monsters and farming spots. There is no need to use the entire area at once — it can be divided into separate zones.
For example:
┌─────────────────────────────────┐ │ │ │ Location │ │ │ │ ┌───────────────────┐ │ │ │ │ │ │ │ Hunting Zone │ │ │ │ │ │ │ │ Hunting Area │ │ │ │ │ │ │ └───────────────────┘ │ │ │ │ │ └─────────────────────────────────┘
Each zone has its own boundaries. This allows the system to precisely determine where a specific territory begins and ends .
What is it used for?
Hunting Zone is used for:
limiting the AutoFarm territory;
dividing large locations into separate farming areas;
creating special hunting areas;
controlling character movement during automatic hunting;
more precise configuration of game zones.
Zone Boundaries
A zone can have different sizes and shapes:
Circle — circular area;
Square — square area;
Rectangle — rectangular area.
The height of the territory is also taken into account. This allows the system to define not only the area on the map, but also the vertical boundaries of the zone .
This is especially useful for locations with hills, cliffs, valleys, and multiple elevation levels.
Hunting Zone and AutoFarm
For AutoFarm, the system can define a specific territory in which the character should hunt.
For example, instead of:
“Farm the entire location”
you can define:
“Farm only this area.”
This makes AutoFarm behavior more predictable and allows separate zones to be used for different farming spots.
Creating a Zone Using Points
The Hunting Zone system also allows you to create and customize zones manually using points .
You can draw the boundaries of a zone by placing points around the desired territory. The system connects the points and creates a Hunting Zone based on the shape you define.
This makes it possible to create zones of almost any shape — from simple areas to complex territories that precisely follow the boundaries of a specific location.
Simply put: place points around the desired area → connect them → get a ready-to-use Hunting Zone.
This method is especially useful for creating custom-shaped zones and precisely dividing large locations into separate hunting areas.
The Main Idea
Hunting Zone is a specific area of the game world with defined boundaries.
It determines:
where you can hunt → where the zone ends → which territory AutoFarm should consider.
Simply put:
Hunting Zone is an invisible boundary around a specific farming area. As long as the character remains inside this boundary, they are within their designated hunting zone.
The Hunting Zone system now allows you to create and customize zones manually using points .
You can draw the boundaries of a zone by placing points around the desired territory. The system connects the points and creates the Hunting Zone based on the shape you define.
This allows you to create zones of almost any shape — from simple rectangular areas to complex territories that precisely follow the boundaries of a specific location.
Simply put: place points around the desired area → connect them → get a ready-to-use Hunting Zone.
This method is especially useful for creating custom-shaped zones and precisely dividing large locations into separate hunting areas.